Lya Gall

3D Character Artist

Paris, France & Brighton, UK

Currently pursuing a Bachelor's degree in 3D Game Art at Buckinghamshire New University, with expected graduation in 2026.

My journey began at TUMO Paris, where I developed a strong foundation in digital arts and 3D modeling.
Nowadays, I mainly specialise in characters and immersive environments for games and animation.


What I do:

Character Art - Sculpting, modeling and texturing characters using ZBrush, Blender, Maya and Substance Painter
Environment Art - Scenes, modular environments and props
3D Animation & Rigging - Rigging for game art, basic animation
Concept Art & Character Design - 2D Concept art and character designs, with the technical aspect and limitations of 3D art in mind
Project Management - Familiar with project management tools such as Teams and Miro, leadership and group project organisation.


Software

Autodesk Maya
Blender
Adobe Substance 3D
ZBrush
Unreal Engine
Unity
Marvelous Designer
Cinema 4D
Adobe After Effects
Adobe Premiere Pro
Adobe Photoshop
Live2D Cubism
Aseprite
Clip Studio Paint