Two character designs and models created for the upcoming game trailer "Cirque D'Arcanum".
Both were sculpted in ZBrush and Blender, retopologised in Maya and textured in Substance 3D Painter.
My contribution to this project also included art direction.
The style of the project is strongly inspired by stop motion animation, and the character designs draw inspiration from movies such as Coraline or ParaNorman (LAIKA Studios).
Rig for The Contortionist by Kacy Jackel.
Both were sculpted in ZBrush and Blender, retopologised in Maya and textured in Substance 3D Painter.
My contribution to this project also included art direction.
The style of the project is strongly inspired by stop motion animation, and the character designs draw inspiration from movies such as Coraline or ParaNorman (LAIKA Studios).
Rig for The Contortionist by Kacy Jackel.
Final still renders
Clay renders of the models
Screenshots of the sculpting process
Character design sketches for both characters